Log messages are lower-case event names with their details as key/value
attributes ("error" for errors), in place of formatted strings.
Loggable package take a WithLogger option as part of their "New*" call,
defaulting to slog.Default(). Each tags its lines with its `component`.
Some debug loggers print directly rather than using slog when in
terminal logging mode.
206 lines
6.2 KiB
Go
206 lines
6.2 KiB
Go
// Package tcpserver runs a TCP server whose clients join a websocket.Hub
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// directly, without an HTTP upgrade: each connection carries newline-delimited
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// JSON envelopes (see websocket.Hub.ServeTCP). It can serve a hub on its own,
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// or provide a hub's clients in tests.
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package tcpserver
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import (
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"context"
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"encoding/json"
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"errors"
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"fmt"
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"log/slog"
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"net"
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"net/netip"
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"strconv"
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"time"
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"git.avsdev.uk/Go/job-search/internal/config"
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"git.avsdev.uk/Go/job-search/internal/middleware"
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"git.avsdev.uk/Go/job-search/internal/websocket"
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)
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// rejectTimeout caps how long telling a rate limited client why it is being
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// turned away may take.
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const rejectTimeout = time.Second
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// Server listens on the configured host and port and runs each connection as
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// a client of its hub. New connections from each client IP are limited by
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// websocket.connection_limit.
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type Server struct {
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conf *config.JSCServer
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log *slog.Logger
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hub *websocket.Hub
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}
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// Option configures a Server.
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type Option func(*Server)
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// WithLogger makes the server log to logger instead of slog.Default().
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func WithLogger(logger *slog.Logger) Option {
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return func(s *Server) {
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s.log = logger
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}
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}
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// New builds a server for hub's plain TCP clients. Run starts it; it shuts
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// hub down when it stops, so hub should not be shared with another server.
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// Push to hub to reach the server's clients. It logs to slog.Default()
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// unless given WithLogger.
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func New(conf *config.JSCServer, hub *websocket.Hub, opts ...Option) *Server {
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server := &Server{
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conf: conf,
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hub: hub,
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}
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for _, opt := range opts {
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opt(server)
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}
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return server
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}
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// logger returns the logger the server logs to, tagged with its component.
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func (s *Server) logger() *slog.Logger {
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log := s.log
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if log == nil {
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log = slog.Default()
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}
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return log.With("component", "tcp")
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}
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// Run listens on the configured host and port and serves plain TCP clients
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// until ctx is cancelled, then shuts down gracefully (see serve).
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func (s *Server) Run(ctx context.Context) error {
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addr := net.JoinHostPort(s.conf.Host, strconv.Itoa(s.conf.Port))
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listen, err := net.Listen("tcp", addr)
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if err != nil {
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return fmt.Errorf("listen %s: %w", addr, err)
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}
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return s.serve(ctx, listen)
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}
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// serve accepts connections on listen until ctx is cancelled or listen fails,
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// then shuts down: it stops accepting, then closes the hub's clients
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// gracefully, waiting up to the shutdown timeout (for ever if it is 0 or
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// less). It returns nil after a shutdown caused by ctx, or the error that
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// stopped it accepting, joined with any error from the hub's shutdown.
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func (s *Server) serve(ctx context.Context, listen net.Listener) error {
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// Clients outlive ctx until the hub has closed them, so the shutdown can
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// tell them why; cancelling ctx itself would drop them without a word.
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connCtx, cancelConns := context.WithCancel(context.WithoutCancel(ctx))
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defer cancelConns()
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stop := context.AfterFunc(ctx, func() {
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listen.Close() //nolint:errcheck,gosec // Accept returns net.ErrClosed, which ends the loop
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})
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defer stop()
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s.logger().Info("listening", "addr", listen.Addr().String())
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acceptErr := s.accept(ctx, connCtx, listen)
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if ctx.Err() != nil {
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acceptErr = nil // cancelling ctx is how the server is stopped
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}
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listen.Close() //nolint:errcheck,gosec // closed already when ctx was cancelled
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s.logger().Info("shutting down")
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shutdownCtx := context.Background()
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if s.conf.Timeouts.ShutdownTimeout > 0 {
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var cancel context.CancelFunc
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shutdownCtx, cancel = context.WithTimeout(
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shutdownCtx, s.conf.Timeouts.ShutdownTimeout,
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)
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defer cancel()
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}
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errs := []error{acceptErr}
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if err := s.hub.Shutdown(shutdownCtx); err != nil {
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errs = append(errs, fmt.Errorf("websocket shutdown: %w", err))
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}
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return errors.Join(errs...)
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}
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// accept runs each connection on listen as a hub client, with connCtx, until
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// ctx is cancelled (it returns ctx's error) or listen is closed some other way
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// (it returns the error). Other accept errors are retried after a back off.
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// Connections over the connection limit are turned away (see reject).
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func (s *Server) accept(
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ctx, connCtx context.Context, listen net.Listener,
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) error {
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limiter := s.connectionLimiter(ctx)
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var delay time.Duration
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for {
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newConn, err := listen.Accept()
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if err != nil {
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if ctx.Err() != nil {
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return ctx.Err()
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}
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if errors.Is(err, net.ErrClosed) {
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return fmt.Errorf("accept: %w", err)
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}
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// Back off and retry e.g. when out of file descriptors.
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delay = min(max(2*delay, 5*time.Millisecond), time.Second)
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s.logger().Warn("tcp accept failed", "error", err, "retry_in", delay)
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select {
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case <-time.After(delay):
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continue
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case <-ctx.Done():
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return ctx.Err()
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}
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}
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delay = 0
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if limiter != nil {
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ip := remoteIP(newConn)
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if allowed, _ := limiter.Allow(ip); !allowed {
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s.logger().Warn("tcp connection rate limited", "ip", ip)
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go reject(newConn, "rate limited")
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continue
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}
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}
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go s.hub.ServeTCP(connCtx, newConn)
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}
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}
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// connectionLimiter returns a limiter of new connections per client IP for
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// websocket.connection_limit, or nil if it is off. Its idle entries are
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// evicted after rate_limits.idle_ttl until ctx is cancelled.
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func (s *Server) connectionLimiter(ctx context.Context) middleware.Limiter {
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rule := s.conf.WebSocket.ConnectionLimit
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if !rule.Enabled || rule.PerSecond <= 0 {
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return nil
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}
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return middleware.NewKeyedLimiter(
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ctx, float64(rule.PerSecond), max(rule.Burst, 1), s.conf.RateLimits.IdleTTL,
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)
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}
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// reject tells a client why it is being turned away, with an error envelope
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// as the hub would send, then closes its connection.
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func reject(conn net.Conn, reason string) {
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defer conn.Close() //nolint:errcheck // turned away; nothing to do if closing fails
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message, err := json.Marshal(websocket.Envelope{
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Type: websocket.TypeError,
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Error: reason,
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})
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if err != nil {
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return
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}
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conn.SetWriteDeadline(time.Now().Add(rejectTimeout)) //nolint:errcheck,gosec // best effort
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conn.Write(append(message, '\n')) //nolint:errcheck,gosec // best effort
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}
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// remoteIP returns the address of the connection's peer, or "" if it has no
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// IP address.
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func remoteIP(conn net.Conn) string {
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addrPort, err := netip.ParseAddrPort(conn.RemoteAddr().String())
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if err != nil {
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return ""
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}
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return addrPort.Addr().Unmap().String()
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}
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