which runs a plain TCP server for receiving websocket hub clients, with
server config, CSRF and rate limit middleware.
- internal/websocket: Hub pushing messages to WebSocket clients (ServeHTTP,
example.com/ws upgrade with optional CSRF check) and plain TCP clients (ServeTCP,
newline-delimited JSON envelopes); ping/pong keepalive, per-client message
rate limit, slow consumer handling, graceful Shutdown, debug logging of
messages sent and received
- internal/websocket/tcpserver: standalone TCP server for a hub, with accept
back-off, a per-IP connection limit (server.websocket.connection_limit) and
graceful shutdown
- internal/cli/wsserve: `wsserve` command running the TCP server, with
--listen/--host/--port overrides
- internal/middleware: keyed token bucket rate limiter, real client IP from
trusted proxies
- internal/httpx: RFC 9457 problem responses, request IDs in context
- internal/config: server section (host, port, shutdown timeout, rate limiter
idle TTL, websocket); util.ByteSize settings (e.g. "32KiB"); lists of
sections as single keys; empty lists stored as nil; isExplicitlySet for
printLoadedConfig; JobSearchConfigSource renamed to JSCSourcesSource;
TestSections checks every section's methods
- internal/util: ByteSize, parsed and formatted with go-humanize